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<?xml-stylesheet type="text/xsl" href="http://community.research.microsoft.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Technology Trends</title><link>http://community.research.microsoft.com/blogs/trends/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20917.1142)</generator><item><title>Return to scanning displays</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/return-to-scanning-displays.aspx</link><pubDate>Mon, 06 Oct 2008 07:17:45 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2866</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2866</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/return-to-scanning-displays.aspx#comments</comments><description>Simpler Flexible Displays&amp;#8220;To create images, the researchers used a red or infrared laser to quickly scan across the screen, from either in front or behind, causing different parts to fluoresce in sequence to produce a fast-moving image. This is...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/return-to-scanning-displays.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2866" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Joining screens</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/joining-screens.aspx</link><pubDate>Mon, 06 Oct 2008 07:12:35 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2867</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2867</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/joining-screens.aspx#comments</comments><description>Combine Your Brix Mobile Phone for Bigger Screen View&amp;#8220;A personal multimedia mobile phone, if joined with a BRIX of some other person, can be viewed on a bigger screen of different dimensions and also enables you to make conversations. BRIX is designed...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/06/joining-screens.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2867" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Playing back sensor data</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/playing-back-sensor-data.aspx</link><pubDate>Fri, 03 Oct 2008 09:51:52 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2857</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2857</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/playing-back-sensor-data.aspx#comments</comments><description>Interactive light: How was you day darling?&amp;#8220;It is a small object (actually half a ping pong ball), interacting with its owner and environment (and being pretty boring without interaction). The object permanently aggregates light samples (i.e. it...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/playing-back-sensor-data.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2857" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Algorithmic walking</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/algorithmic-walking.aspx</link><pubDate>Fri, 03 Oct 2008 09:08:08 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2855</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2855</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/algorithmic-walking.aspx#comments</comments><description>Evolving walking shapes&amp;#8220;A mesmerizing video that shows computer generated geometric shapes that have evolved to walk in all sorts of crazy ways. The shapes are generated using the Darwin@Home software. Some of them resemble young children just learning...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/algorithmic-walking.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2855" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Political tools</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/political-tools.aspx</link><pubDate>Fri, 03 Oct 2008 08:25:23 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2856</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2856</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/political-tools.aspx#comments</comments><description>Obama &amp;#8216;08 iPhone App Is Grassroots Gadgety Perfection&amp;#8220;It sorts your contacts by battleground states and turns them into a checklist, making it easy, and almost obligating, to harass your loved ones to vote O. (Worth noting for tinfoil types...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/political-tools.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2856" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Replacing the GUI</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/replacing-the-gui.aspx</link><pubDate>Fri, 03 Oct 2008 08:21:56 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2851</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2851</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/replacing-the-gui.aspx#comments</comments><description>Designing a desktop alternative in Milan&amp;#8220;The project - named Itsme - is run by a spinoff of the Bicocca University, which has the sole objective of designing a radically new personal computer concept that is able to easily handle the vast amounts...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/replacing-the-gui.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2851" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Scouting online</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/scouting-online.aspx</link><pubDate>Fri, 03 Oct 2008 08:07:46 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2852</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2852</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/scouting-online.aspx#comments</comments><description>For College Recruiting, Let’s Go to the Video, but Without the Tape&amp;#8220;Seeing a YouTube video of the 10-year-old dribbling phenom Garrett Anderson prompted Jashaun to ask his father, Julio, to make a video of him. Jashaun’s daily four-hour workout...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/scouting-online.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2852" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Water display</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/water-display.aspx</link><pubDate>Fri, 03 Oct 2008 08:02:43 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2853</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2853</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/water-display.aspx#comments</comments><description>&amp;#8216;ex-îles&amp;#8217; by electronic shadow at the biennale of contemporary art, seville&amp;#8220;ex-îles&amp;#8217; is an interactive installation which consists of a 5 by 2 meter, 20 cm deep pool filled with luminous water and a numerical extension on the internet...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/water-display.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2853" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Game testing</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/game-testing.aspx</link><pubDate>Fri, 03 Oct 2008 07:58:03 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2854</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2854</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/game-testing.aspx#comments</comments><description>Insurance co. testing brain fitness software on older drivers&amp;#8220;The Allstate insurance company is testing a program where drivers over 50 play a videogame designed to improve their driving abilities and reduce the number of accidents. According to...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/03/game-testing.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2854" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Digital cinema</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/digital-cinema.aspx</link><pubDate>Thu, 02 Oct 2008 16:11:56 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2843</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2843</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/digital-cinema.aspx#comments</comments><description>Movies: Major Studios Helping to Pay For Huge Digital Projector Upgrade in Theaters&amp;#8220;The five major studios involved will help out by paying a &amp;#8220;digital print fee&amp;#8221; of about $800 to $1,000 per film, which is about how much it cost to send...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/digital-cinema.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2843" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Tactile data</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/tactile-data.aspx</link><pubDate>Thu, 02 Oct 2008 16:10:52 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2844</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2844</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/tactile-data.aspx#comments</comments><description>Extrasensory prosthetic devices&amp;#8220;Part of Hertrich&amp;#8217;s PhD research at the Royal College of Art involved the prototyping of &amp;#8220;Fear Tuners,&amp;#8221; prostheses that translate stressful data into tactile sensations that &amp;#8220;simulate the autonomous...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/tactile-data.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2844" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Onscreen/offscreen remote</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/onscreen-offscreen-remote.aspx</link><pubDate>Thu, 02 Oct 2008 15:58:57 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2845</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2845</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/onscreen-offscreen-remote.aspx#comments</comments><description>Panasonic&amp;#8217;s EZ Touch multitouch remote control concept&amp;#8220;Rather than rely on a touch-screen interface that forces one to look down at a remote (and away from the object of one&amp;#8217;s entertainment), the concept puts the visual feedback where...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/onscreen-offscreen-remote.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2845" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Political visualization</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/political-visualization.aspx</link><pubDate>Thu, 02 Oct 2008 15:57:04 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2846</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2846</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/political-visualization.aspx#comments</comments><description>electoral college prediction tracker&amp;#8220;rows depict the results as reported from different news agencies, such as the Washington Post, The New York Times or CNN, while the columns represent the different US states, with their width according to the...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/political-visualization.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2846" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>OLED buttons</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/oled-buttons.aspx</link><pubDate>Thu, 02 Oct 2008 15:56:32 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2847</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2847</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/oled-buttons.aspx#comments</comments><description>Nikkai OLED Buttons Are Like Little Scraps of Optimus&amp;#8220;The buttons are bulkier than anything on an Art Lebedev product, and seem to have three input states: depressed, tilted left and tilted right (or up and down, depending on orientation) which...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/oled-buttons.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2847" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item><item><title>Artificial noses</title><link>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/artificial-noses.aspx</link><pubDate>Thu, 02 Oct 2008 10:24:11 GMT</pubDate><guid isPermaLink="false">eaca9afb-5ccf-4c08-b3f3-369c7e6f1a06:2841</guid><dc:creator>rb.trends</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://community.research.microsoft.com/blogs/trends/rsscomments.aspx?PostID=2841</wfw:commentRss><comments>http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/artificial-noses.aspx#comments</comments><description>Breakthrough in MIT&amp;#8217;s RealNose project could mean artificial noses for all - yay&amp;#8220;Up to now, the tricky part of studying the sense of smell has been in isolating proteins (olfactory receptors) to get a good look at how they work. But in this...(&lt;a href="http://community.research.microsoft.com/blogs/trends/archive/2008/10/02/artificial-noses.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://community.research.microsoft.com/aggbug.aspx?PostID=2841" width="1" height="1"&gt;</description><category domain="http://community.research.microsoft.com/blogs/trends/archive/tags/Uncategorized/default.aspx">Uncategorized</category></item></channel></rss>