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  • 2D Platformers

    Here's a snap from a sweet little 2D platformer that Brad cooked up to prove out the genre. The two tricks you need for a side-scroller are: - lock a characters motion to a single plane parallel to the screen - lock the camera angle so it can follow a character from a fixed offset The other key is...
    Posted to kodu by mattmac on 06-12-2009
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