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Pardon the dust - it's been busy around here! We are currently in playtest on the XBox Live Indie Games Channel. folks who are members of the XNA Creators Club are helping us bang on Kodu, trying out different features and giving us some helpful feedback...
This guy is definitely one of my favorite character designs from Kodu. (Hi Jeremy!) Programmatic beauty. This wisps are moving in a complex pattern built in five or six lines of Kodu. One of the latest-generation styles we've been playing with for...
Here's a world I built under my daughter Milena's (5) direction. She sits on my lap and tells me what to build and I build it. I make some land "It's an island! Where's the ocean" I make some ocean. What should be in the ocean...
Here's a snap from a sweet little 2D platformer that Brad cooked up to prove out the genre. The two tricks you need for a side-scroller are: - lock a characters motion to a single plane parallel to the screen - lock the camera angle so it can follow...
Click here for newer Kodu posts I'm doing final content passes as we get ready for release, which is the end of June. (Exact day TBD) Thought I'd snap this nice picture of one of the "old school" sample levels, Pandemica. I like the...
Feeeeeeturing: - nice procedural roads following the ridgeline in the background - some more of the cool new print-style terrains - mr balloon in the foreground